I'm trying to find info about how to generate the files needed for a plugin, but I can't find anything useful.
I mostly understand the idea behind the creation of a plugin, but how do you generate the set.xml files for example? Is it actually necessary to manually write down hundreds of cards each with it set of properties? I suppose the schemas are there for that, but I have no idea how to use them.
Any hints? Is there a tutorial for this?
my understanding is that most game devs put the card data together in a spreadsheet and use that to create a .csv, which they then write some code to parse that into the xml file.
I recommend hanging out in the #octgn irc (irc://irc.freenode.net/#octgn-dev or the web client) there's usually at least a couple other game devs around who can help.